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Author |
Thread Statistics | Show CCP posts - 38 post(s) |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
14
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Posted - 2013.02.14 06:14:00 -
[1] - Quote
Much as I hate to admit it, I can't help but agree. It's a sandbox game, player actions should have meaning even if they're clearly trolling. While an event like this was bound to be ganked for the hell of it, that's kind of one of the main traits of the EVE universe.
The delegates were all capsuleers anyway, so even if killed they'd just wake up in a clone body just like player characters do, at which point they could have traveled through stealthier means to avoid a repeat attack. So no real permanent damage could have been done to the plot even if any of the ships had been destroyed. Just a happy day turning into a less-happy day.
I would suggest avoiding the use of "invincible" plot NPCs in the future if possible, and to instead consider alternate paths to continuing the story in the event of ganking. Prematurely ending a storyline because of an actor death is definitely unfortunate and should be avoided, but there are better ways to do that than simply making the actors invincible. |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
18
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Posted - 2013.02.14 08:53:00 -
[2] - Quote
Great to hear, Falcon. :) |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
19
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Posted - 2013.02.14 17:51:00 -
[3] - Quote
Silas Vitalia wrote:Actually it appears to be the same oft-repeated history of Goons whining about something until they get their way. but point is taken.
If it had been a 50-70 ship-large fleet of Amarr RPers, would you still think it okay to have used QA Shield Extenders and invincible actors that break the sandbox? Would you think them 'whining' if they complained about the sandbox becoming a railroaded themepark?
The fact that it was Goons is completely irrelevent to the discussion.
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Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
19
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Posted - 2013.02.14 18:04:00 -
[4] - Quote
Streya Jormagdnir wrote:I don't know, the in-character explanation the DED actor gave made sense. Each empire contributes high-level tech to CONCORD, so it would make sense for high-level officials in each empire to have CONCORD-like tech. Seeing as Minmatar are known to shield tank, it would furthermore make sense that they would have CONCORD levels of shielding. The entire argument from Goonswarm's corner sounds a lot like "devhaxs, used by devs!", to which I simply must roll my eyes. Didn't anyone use a ship scanner and Show Info? CCP did this not to let people who don't even roleplay to ruin a major story arc, but did it to entertain the players who do have an appreciation for the lore and don't say "lolrper". Yes, CCP could have just had a Scope article on the meeting happening, but do you realize how awesome it was for Minmatar roleplayers to see official tribal delegates, in space? I would be very sad if these levels of whining and tears made live events even more infrequent.
Are live events supposed to be restricted to RPers only? I don't think so.
I feel I have to repeat a statement said to me by other members of the RP community in OOC chat: "There are no OOCers in EVE." The game mechanics provide IC explanations for pretty much any incident and any type of behavior, to the point that the RP community regularly advises to treat everything you do or experience in-game as IC.
Why does that change suddenly because it was a live event?
Attacking the delegates is not "ruining" a major story arc, because major story arcs should not be scripted to such a degree.
There are ways to ensure the survival of actor NPCs, without simply making them invincible. |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
20
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Posted - 2013.02.14 18:10:00 -
[5] - Quote
Stitcher wrote:Samira Kernher wrote:There are ways to ensure the survival of actor NPCs, without simply making them invincible. Such as?
There have been many suggestions made in this thread already. But the major one, IMO, is the the fact that all of the delegates yesterday were capsuleers. Therefore it would have been impossible to permanently kill them no matter what anyone did. Blow up their ships, but not kill the delegate.
Then there's also the possibility of decoys, using realistically tanked supercapitals (which to my understanding are practically impossible to kill in high sec without being actually invincible), traveling in covert ops ships, and so on.
Announcing you're going to have a big parade is going to attract gankers. Anyone who lives in the EVE universe, both IC and OOC, knows this. The actors aren't stupid, and can ICly plan for the possibility of attack. |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
21
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Posted - 2013.02.14 19:00:00 -
[6] - Quote
Hoshi Takasu wrote:Samira Kernher wrote:There are ways to ensure the survival of actor NPCs, without simply making them invincible. Name one.
I already did. As have other people. As have CCP.
Quote:CCP Falcon wrote:As I've said previously, the feedback from this thread has been taken on board, and the modules in question won't be something we'll ever use again for live events. So we are never going to see events with high ranking NPC characters again unless the storyline requires them to die? yay. 
You should have some faith in CCP. |

Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
21
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Posted - 2013.02.14 19:15:00 -
[7] - Quote
I don't know enough about the game mechanics to argue that front. I'll just say that if that was indeed the case, if the TTI's would have been instantly vaporized without the QASEs, escort/logi fleet or no, then that is something that should be changed for the future. Both sides should be able to make a difference and affect the outcome. |
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